Introducing Town of Salem and Its Kickstarter

Hey guys!

I realise that, as of late, I haven’t been blogging as much. This has less to do with me not having anything I want to blog about and more to do with the amount of assignments that are trooping towards me on the battlefield which is my one-year of college. I think you can tell from my most recent posts though that a lot are Halloween themed.

Similarly, I would like to introduce a game that I have been playing too much of this week that is so aptly related to Halloween and Fall this month. Said game is…

Town of Salem

Game duration: 20-25 minutes
No. of Players: maximum 15 (Online), can play solo or with friends
Game type: Bluffing, Deception, Deduction
Similar to: One Night Ultimate Werewolf, Coup, Saboteur

I think I discovered this game last Sunday and I’ve been playing it ridiculously too much this week. The hype for it (or at least the Classic mode) has died down a lot since that I’ve been able to focus on other things like readings. But I thought I may as well introduce it here all the same because they are having a Kickstarter for it and trying to raise money. Having been absolutely addicted to it means that I do believe it is a worthy cause.

If you’ve ever played a game called Werewolf or Mafia or maybe even Polar Bear in real life or the board game of Werewolf, it works like that. There are phases of day and night.

During the night the Mafia and the Serial Killer will choose, separately, to kill one member of the town. Other town members might have other duties at night, e.g. a lookout may look into one townie’s house per night or a jailor might choose to jail and probe another townie for their role and choose to execute them in jail.

Credit goes to

Credit goes to

The day phase begins with finding out who has died, whether they left a will with clues and the death note from the Mafia or Serial Killer. Then there will be a few seconds of discussion, followed by a voting period for who should be put up on trial. If someone is chosen to go up on trial, they need to plead their case and the rest of the town can decide whether they are innocent, guilty or abstain from voting. And this pretty much continues until the town wins, the mafia wins or the serial killer wins.

That is as brief (and detailed) a description I can come up with. If you want more details on the gameplay, rules and the roles of the various Town’s folk, you can go to their wiki.

What I love about the game?

  1. It’s free to play, just register an account or use your Facebook account.
  2. It’s a pretty low stakes but highly addictive “Who Is Who?” type of game.
  3. Choosing your random name means you can be creative – but not too creative or you get killed. E.g. I chose the nickname “Twizzler” once, and the Mafia and SK got me on the first night. They apparently love candy.
  4. It’s definitely fun to fool the town (if you’re an evil role).
  5. Certain roles are definitely more fun than others, in my opinion: Some of my favourite roles include Transporter and Veteran. My strategy as a Transporter has always been to put a deliberate target on myself as a townie who probes for roles too much, then I switch my position with a suspected evil role at night. I’ve done this successfully about two or three times, and it’s an amazing feeling to have the Mafia commit suicide. Similarly, I love being a Veteran as there has been one game where I managed to go on alert and kill three out of the four evil roles. Those are the highlights of the gameplay.
  6. It’s also a great feature that, when you die, you are still not out of the game (in fact, sometimes it’s even necessary that you stay) – that is until the Medium or Retributionist is dead too.
  7. Even so, it’s sometimes fun to even stay and find out who the bad guys actually were or whether your side wins, cause you’ll get coins for your side coming out on top.

What I hate about the game?

  1. This is a love-hate feature of the game, but Townies can be pretty darn stupid, and accusing innocent people, or being dead and watching the innocent accuse other innocence is very infuriating.
  2. Sometimes whether you win or not is entirely dependent on luck, i.e. whether you’re in a lobby with daft idiots and also whether your name is randomly chosen to die or be interrogated.
  3. What I’ve also noticed about playing it for a week is that the Classic mode becomes incredibly predictable.
  4. Once you know the nooks and crannies of the gameplay, you can pretty much solve who is good and who is bad, and lying never helps the Mafia or the SK – or even the Executioner. Which makes being part of the Mafia less fun. During the earlier games I loved being the bad guy – but after a dozen or so more games I realised I hated it ’cause I hated having to do the same lies.
  5. There really isn’t much salvation once someone finds out you have forging instruments.
  6. Again, some roles are more fun than others so you know if you get Lookout or Escort, your game is going to be pretty much so low stakes that you can die and be done with.
  7. Which sometimes leads to trolls.

Things that need to be improved upon: It’s currently in its Beta phase so there are still definitely improvements that can be made. But here are some of my observations:

  1. When going into a lobby, there really should not be a host that has to start the game. Often people who are hosts don’t realise it and then other players will swear and draw blood and try to repick that person. It’s an unnecessary hassle, just start the game when there’s 15 people in there.
  2. Another thing that needs to be improved upon is the Jailor features. The sun icon that is meant for the jailor to choose a person to put into jail should be changed. There were so many times I was a jailor and I knew I had to pick during the day, but often forgot because the icon is so small. I’d rather that the jailor is reminded to pick at the end of the day phase.

Apart from that, I believe that it plays out quite smoothly.

For beginners:

I agree with a lot of others who say that this game has a bit of a learning curve. What I would suggest is to watch maybe two Let’s Plays of them. There are a lot going around currently but the more comprehensive ones belong to Youtuber, Ohmwrecker (who actually has an avatar of himself in this game becomes of his promotion of it on Youtube during its Alpha phase).

If you’re not the type to try to recce before doing something, then I suggest just getting into the game and learning along the way. People in the lobby are more than willing to help out new people.

Some first timer tips would be:

  1. to make sure that you write a will (it’s on the top left hand corner, the blank note).
  2. If you want to whisper the format is “\w [username or number] [msg]” – as you may see this a lot and wonder how to reply or do the same, so e.g. “\w 2 I healed you last night”.
  3. As a mafia member, don’t say your mafia brethren’s names cause the Random Town person can be a Spy. Alternatively, you can try trolling by writing someone else’s name, but if they see through you, it doesn’t help either cause they eliminate certain suspects.
  4. If someone is immune, keep an eye on them, but don’t immediately suspect them as GF or SK.

Lastly, I think this is the perfect little online game to get into for this month! You can even add friends to play one game with. You can give away each other’s roles but be sure not to give away your name!

Till next time,

Cumuloq ❤


One thought on “Introducing Town of Salem and Its Kickstarter

  1. Pingback: My Top 10 Favourite Derp Crew Town of Salem Games of 2015 | Cumuloquoise Blog

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